Main/System/Main/AutoFightModel.cs
@@ -184,7 +184,7 @@ return; } if (!ItemLogicUtility.CheckCurrencyCount(41, PlayerDatas.Instance.baseData.UseHarmerCount, 2)) if (!UIHelper.CheckMoneyCount(41, PlayerDatas.Instance.baseData.UseHarmerCount, 2)) { if (storyBattleField.GetBattleMode() != BattleMode.Stop) storyBattleField.HaveRest();