hch
7 分钟以前 b96c3a3ed46583317e8addf5966c7aa578a803e9
Main/System/MainLevel/MainBossEnterWin.cs
@@ -22,6 +22,7 @@
    [SerializeField] Button rankBtn;
    [SerializeField] ItemCell[] passAwards;
    [SerializeField] Button fightBtn;
    [SerializeField] Image fightIcon;
    [SerializeField] ScrollerController dropItemScroller;
@@ -89,7 +90,7 @@
                int skillID = lineUPConfig.SkillIDExList[i];
                skillWordCells[i].Init(skillID, () =>
                {
                    SmallTipWin.showText = SkillConfig.Get(skillID)?.Description;
                    SmallTipWin.showText = Language.Get("SmallTipFomat",SkillConfig.Get(skillID)?.SkillName, SkillConfig.Get(skillID)?.Description) ;
                    SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition);
                    SmallTipWin.isDownShow = true;
                    UIManager.Instance.OpenWindow<SmallTipWin>();
@@ -107,9 +108,8 @@
        var canChallengeBoss = AutoFightModel.Instance.CanChallengeBoss();
        fightBtn.interactable = canChallengeBoss;
        fightBtn.SetColorful(null, canChallengeBoss);
        fightBtn.SetInteractable(canChallengeBoss);
        fightIcon.SetActive(canChallengeBoss);
        for (int i = 0; i < passAwards.Length; i++)
        {
@@ -136,7 +136,11 @@
    {
        if (AutoFightModel.Instance.CanChallengeBoss())
        {
            BattleManager.Instance.MainFightRequest(3);
            var pack = new CB410_tagCMTurnFight();
            pack.MapID = 2;
            GameNetSystem.Instance.SendInfo(pack);
            AutoFightModel.Instance.isPause = true;
        }
        CloseWindow();
    }
@@ -150,8 +154,8 @@
            case PlayerDataType.ExAttr2:
                var canChallengeBoss = AutoFightModel.Instance.CanChallengeBoss();
                fightBtn.interactable = canChallengeBoss;
                fightBtn.SetColorful(null, canChallengeBoss);
                fightBtn.SetInteractable(canChallengeBoss);
                fightIcon.SetActive(canChallengeBoss);
                break;
        }