Main/System/Team/TeamType.cs
@@ -3,12 +3,10 @@ public enum TeamType { None = 0, // PVE Story = 1, // PVP 进攻 Arena = 2, // PVP 防守 ArenaDefense = 3, Tower = 4, Story = 1, //主线 Arena = 2, //竞技场进攻 ArenaDefense = 3, //竞技场防守 Max, //最大值放最后,用于for循环,故阵容枚举按顺序+1定义,如果不按此规则请修改Max相关逻辑 }