Main/ResModule/UILoader.cs
@@ -66,6 +66,7 @@ var iconConfig = IconConfig.Get(_iconKey); if (iconConfig == null) { Debug.LogError("icon表未配置 " + _iconKey); return null; } return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Concat(ResourcesPath.UI_TEXTURE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite);