Main/System/GuildAtkDefBat/GuildAtkDefBatChallengeWin.cs
@@ -145,12 +145,15 @@ } GuildAtkDefBatManager.Instance.CurrentChallengeTargetPlayerID = targetMem.PlayerID; UIManager.Instance.GetUI<GuildAtkDefBatBattlePanelWin>()?.SaveScrollPositionForNextOpen(); BattleManager.Instance.SendTurnFight( (uint)GuildAtkDefBatManager.DataMapID, 0, 1, targetMem.PlayerID, new[] { (uint)defBaseAttrPer, 0u }); new[] { (uint)defBaseAttrPer, 0u }, true, targetMem.ServerID); CloseWindow(); }