| | |
| | | [SerializeField] Image jobImg; |
| | | [SerializeField] Text nameText; |
| | | [SerializeField] Image trainStateImg; |
| | | [SerializeField] TextEx trainStatetxt; |
| | | [SerializeField] OutlineEx trainStateOutline; |
| | | [SerializeField] RedpointBehaviour redpoint; |
| | | // [SerializeField] Button bookLVBtn; |
| | | [SerializeField] GameObject unGetObj; |
| | |
| | | { |
| | | trainStateImg.SetActive(true); |
| | | trainStateImg.SetSprite("herofuncstate4"); |
| | | trainStatetxt.text = Language.Get("L1109"); |
| | | trainStateOutline.OutlineColor = new Color32(0x2e, 0x5c, 0x2b, 255); |
| | | } |
| | | else |
| | | { |
| | |
| | | else |
| | | { |
| | | HeroUIManager.Instance.selectForPreviewHeroID = heroID; |
| | | UIManager.Instance.OpenWindow<HeroBestWin>(); |
| | | UIManager.Instance.OpenWindow<HeroBestBaseWin>(); |
| | | } |
| | | }); |
| | | |
| | | |
| | | // bookLVBtn.AddListener(() => |
| | | // { |
| | | // HeroUIManager.Instance.selectCollectHeroID = heroID; |