ClientPack/ClientToMapServer/CA5_Function/PlayerChooseHorse.h @@ -3,5 +3,6 @@ struct tagPlayerChooseHorse { tagHead Head; DWORD Index; //选择索引 BYTE ChooseType; // 1-按等阶,2-按幻化 BYTE LVID; // 阶等级或幻化ID };