ServerPack/GameServerPack/HA9_Function/ArenaBattleRecordList.h @@ -14,6 +14,8 @@ char AddScore[AddScoreLen]; //本次对战增加的积分,有正负 BYTE IsWin; //是否获胜 DWORD Time; //时间戳 DWORD Face; //基本脸型 DWORD FacePic; //头像框 }; struct tagGCArenaBattleRecordList