少年修仙传服务端代码子仓库
ClientPack/ClientToMapServer/CA2_Interaction/SelectRealmDifficulty.h
@@ -3,5 +3,5 @@
struct   tagCMSelectRealmDifficulty
{
   tagHead      Head;
   BYTE      RealmDifficulty;   //境界难度 = 100 + 所选境界等级,如境界13,则发113
   WORD      RealmDifficulty;   //境界难度 = 1000 + 所选境界等级,如境界13,则发1013
};