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| | | //04 01 地图同步玩家缓存数据到GameServer#tagMGUpdatePlayerCache
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| | | struct tagMGUpdatePlayerCache
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| | | {
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| | | tagHead Head;
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| | | DWORD PlayerID; //玩家ID
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| | | WORD PlayerLV; //玩家等级
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| | | DWORD PropDataSize;
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| | | char PropData[PropDataSize]; //属性记录
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| | | DWORD ItemDataSize;
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| | | char ItemData[ItemDataSize]; //物品记录
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| | | DWORD PlusDataSize;
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| | | char PlusData[PlusDataSize]; //扩展记录
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| | | BYTE IsLogouting; //本次是否为下线同步
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| | | DWORD OffTime; // 下线时间戳
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| | | WORD PropDataSize;
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| | | char PropData[PropDataSize]; //属性记录
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| | | WORD PlusDataSize;
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| | | char PlusData[PlusDataSize]; //扩展记录
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| | | WORD ItemDataSize1;
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| | | char ItemData1[ItemDataSize1]; //1阶装备数据
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| | | WORD ItemDataSize2;
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| | | char ItemData2[ItemDataSize2];
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| | | WORD ItemDataSize3;
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| | | char ItemData3[ItemDataSize3];
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| | | WORD ItemDataSize4;
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| | | char ItemData4[ItemDataSize4];
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| | | WORD ItemDataSize5;
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| | | char ItemData5[ItemDataSize5];
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| | | WORD ItemDataSize6;
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| | | char ItemData6[ItemDataSize6];
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| | | WORD ItemDataSize7;
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| | | char ItemData7[ItemDataSize7];
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| | | WORD ItemDataSize8;
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| | | char ItemData8[ItemDataSize8];
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| | | WORD ItemDataSize9;
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| | | char ItemData9[ItemDataSize9];
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| | | WORD ItemDataSize10;
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| | | char ItemData10[ItemDataSize10];
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| | | WORD ItemDataSize11;
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| | | char ItemData11[ItemDataSize11];
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| | | WORD ItemDataSize12;
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| | | char ItemData12[ItemDataSize12];
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| | | WORD ItemDataSize13;
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| | | char ItemData13[ItemDataSize13];
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| | | WORD ItemDataSize14;
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| | | char ItemData14[ItemDataSize14];
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| | | WORD ItemDataSize15;
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| | | char ItemData15[ItemDataSize15];
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| | | WORD ItemDataSize16;
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| | | char ItemData16[ItemDataSize16];
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| | | WORD ItemDataSize17;
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| | | char ItemData17[ItemDataSize17];
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| | | WORD ItemDataSize18;
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| | | char ItemData18[ItemDataSize18];
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| | | WORD ItemDataSize19;
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| | | char ItemData19[ItemDataSize19];
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| | | WORD ItemDataSize20;
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| | | char ItemData20[ItemDataSize20];
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| | | };
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