少年修仙传服务端代码子仓库
ClientPack/ClientToMapServer/CB4_FightDefine/tagCMNPCBeatBack.h
New file
@@ -0,0 +1,17 @@
//B4 02 对象击退 #tagCMNPCBeatBack
struct   tagCMNPCPos
{
   DWORD      ObjID;
   WORD      PosX;
   WORD      PosY;
};
struct   tagCMNPCBeatBack
{
   tagHead      Head;
   BYTE      Count;
   BYTE      ObjType;
   tagCMNPCPos   NPCPosList[Count];
};