ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -80,11 +80,14 @@
                        ("DWORD", "LimitMagicWeapon", 0),
                        ("WORD", "LimiRealmLV", 0),
                        ("DWORD", "LimitMissionID", 0),
                        ("BYTE", "LimitVIPLV", 0),
                        ),
                "ItemCompound":(
                        ("WORD", "ID", 1),
                        ("BYTE", "ComposeGroup", 0),
                        ("list", "MakeID", 0),
                        ("BYTE", "IsFirstSuccMakeJobItem", 0),
                        ("list", "UnfixedItemID", 0),
                        ("BYTE", "UnfixedItemCount", 0),
                        ("list", "FixedItemID", 0),
@@ -92,6 +95,7 @@
                        ("DWORD", "NeedMoney", 0),
                        ("WORD", "SuccessRate", 0),
                        ("WORD", "SuccessRateMax", 0),
                        ("list", "SuccessRateIncrease", 0),
                        ("BYTE", "AddonsCountMax", 0),
                        ("char", "SysMark", 0),
                        ("BYTE", "SysMarkParamType", 0),
@@ -133,6 +137,7 @@
                        ("list", "HelpBattleSkills", 0),
                        ("DWORD", "FightPowerEx", 0),
                        ("list", "EquipPlaceColorList", 0),
                        ("list", "HelpBattleNotify", 0),
                        ),
                "DogzEquipPlus":(
@@ -374,6 +379,9 @@
                        ("DWORD", "CftFaintDefRate", 0),
                        ("DWORD", "CftAtkSpeed", 0),
                        ("DWORD", "CftLuckyHit", 0),
                        ("DWORD", "CftSpeedPer", 0),
                        ("DWORD", "CftAtkPer", 0),
                        ("DWORD", "CftMaxHPPer", 0),
                        ),
                "NPCDropItem":(
@@ -627,11 +635,13 @@
                        ("list", "LimitVIPLV", 0),
                        ("DWORD", "LimitLV", 0),
                        ("list", "LimitCnt", 0),
                        ("DWORD", "ServerLimitCnt", 0),
                        ("BYTE", "MoneyType", 0),
                        ("DWORD", "MoneyNum", 0),
                        ("DWORD", "MoneyOriginal", 0),
                        ("DWORD", "LimitValue", 0),
                        ("char", "NotifyMark", 0),
                        ("char", "MailKey", 0),
                        ),
                "ActSpringSale":(
@@ -1014,6 +1024,69 @@
                        ("BYTE", "TalentType", 0),
                        ("BYTE", "Series", 0),
                        ),
                "ActFlashSale":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("list", "StartTimeList", 0),
                        ("list", "EndTimeList", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "ShopTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ),
                "ActWishingWell":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ),
                "WishingWell":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "IsFree", 0),
                        ("list", "WorldLVLimit", 0),
                        ("DWORD", "ItemID", 0),
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("DWORD", "Weight", 0),
                        ("DWORD", "Mark", 0),
                        ),
                "FunctionForecast":(
                        ("DWORD", "FuncID", 1),
                        ("dict", "Award", 0),
                        ),
                "ChatBubbleBox":(
                        ("BYTE", "BoxID", 1),
                        ("WORD", "NeedLV", 0),
                        ("BYTE", "NeedVIPLVGift", 0),
                        ),
                "ActTotalRecharge":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "TotalRechargeTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "NeedGold", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("dict", "AwardItem", 0),
                        ("char", "NotifyKey", 0),
                        ),
                }
@@ -1113,21 +1186,25 @@
        self.LimitLV = 0
        self.LimitMagicWeapon = 0
        self.LimiRealmLV = 0
        self.LimitMissionID = 0
        self.LimitMissionID = 0
        self.LimitVIPLV = 0
        return
        
    def GetFuncId(self): return self.FuncId # 功能标识
    def GetLimitLV(self): return self.LimitLV # 开启等级
    def GetLimitMagicWeapon(self): return self.LimitMagicWeapon # 需要解锁法宝ID
    def GetLimiRealmLV(self): return self.LimiRealmLV # 需要境界等级
    def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID
    def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID
    def GetLimitVIPLV(self): return self.LimitVIPLV # 需要VIP等级
# 合成表
class IPY_ItemCompound():
    
    def __init__(self):
        self.ID = 0
        self.ComposeGroup = 0
        self.MakeID = []
        self.IsFirstSuccMakeJobItem = 0
        self.UnfixedItemID = []
        self.UnfixedItemCount = 0
        self.FixedItemID = []
@@ -1135,13 +1212,16 @@
        self.NeedMoney = 0
        self.SuccessRate = 0
        self.SuccessRateMax = 0
        self.SuccessRateIncrease = []
        self.AddonsCountMax = 0
        self.SysMark = ""
        self.SysMarkParamType = 0
        return
        
    def GetID(self): return self.ID # 合成配置编号ID
    def GetComposeGroup(self): return self.ComposeGroup # 合成归组类型
    def GetMakeID(self): return self.MakeID # 可合成的道具ID,多个则随机一个
    def GetIsFirstSuccMakeJobItem(self): return self.IsFirstSuccMakeJobItem # 首次成功是否必出本职业
    def GetUnfixedItemID(self): return self.UnfixedItemID # 不固定道具ID, 多个ID时则任意一种均可
    def GetUnfixedItemCount(self): return self.UnfixedItemCount # 不固定道具消耗数量
    def GetFixedItemID(self): return self.FixedItemID # 消耗固定道具ID, 多个ID时代表每个ID均需消耗
@@ -1149,6 +1229,7 @@
    def GetNeedMoney(self): return self.NeedMoney #  消耗铜钱
    def GetSuccessRate(self): return self.SuccessRate #  成功率万分率
    def GetSuccessRateMax(self): return self.SuccessRateMax #  最大成功率万分率
    def GetSuccessRateIncrease(self): return self.SuccessRateIncrease # 提高成功率道具, 道具ID|个数|提高的概率
    def GetAddonsCountMax(self): return self.AddonsCountMax # 最大可附加材料数, 增加概率用, 非必须, 0代表不可附加材料
    def GetSysMark(self): return self.SysMark # 提示mark
    def GetSysMarkParamType(self): return self.SysMarkParamType # 系统提示参数组合类型
@@ -1224,7 +1305,8 @@
        self.BaseAttrValues = []
        self.HelpBattleSkills = []
        self.FightPowerEx = 0
        self.EquipPlaceColorList = []
        self.EquipPlaceColorList = []
        self.HelpBattleNotify = []
        return
        
    def GetDogzID(self): return self.DogzID # 神兽ID
@@ -1232,7 +1314,8 @@
    def GetBaseAttrValues(self): return self.BaseAttrValues # 基础属性值列表
    def GetHelpBattleSkills(self): return self.HelpBattleSkills # 助战技能ID列表
    def GetFightPowerEx(self): return self.FightPowerEx # 助战附加战力
    def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
    def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
    def GetHelpBattleNotify(self): return self.HelpBattleNotify # 助战广播 ["广播key",[参数1,参数2,...],广播CD分钟]
# 神兽强化表
class IPY_DogzEquipPlus():
@@ -1712,7 +1795,10 @@
        self.CftIgnoreDefRateReduce = 0
        self.CftFaintDefRate = 0
        self.CftAtkSpeed = 0
        self.CftLuckyHit = 0
        self.CftLuckyHit = 0
        self.CftSpeedPer = 0
        self.CftAtkPer = 0
        self.CftMaxHPPer = 0
        return
        
    def GetLV(self): return self.LV # 等级
@@ -1734,7 +1820,10 @@
    def GetCftIgnoreDefRateReduce(self): return self.CftIgnoreDefRateReduce # 无视防御抗性系数
    def GetCftFaintDefRate(self): return self.CftFaintDefRate # 控制抵抗系数
    def GetCftAtkSpeed(self): return self.CftAtkSpeed # 攻速系数
    def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
    def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
    def GetCftSpeedPer(self): return self.CftSpeedPer # 移动速度百分比系数
    def GetCftAtkPer(self): return self.CftAtkPer # 攻击百分比系数
    def GetCftMaxHPPer(self): return self.CftMaxHPPer # 生命百分比系数
# NPC掉落表
class IPY_NPCDropItem():
@@ -2244,11 +2333,13 @@
        self.LimitVIPLV = []
        self.LimitLV = 0
        self.LimitCnt = []
        self.ServerLimitCnt = 0
        self.MoneyType = 0
        self.MoneyNum = 0
        self.MoneyOriginal = 0
        self.LimitValue = 0
        self.NotifyMark = ""
        self.NotifyMark = ""
        self.MailKey = ""
        return
        
    def GetID(self): return self.ID # ID
@@ -2263,12 +2354,14 @@
    def GetRefreshType(self): return self.RefreshType # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点
    def GetLimitVIPLV(self): return self.LimitVIPLV # VIP限制
    def GetLimitLV(self): return self.LimitLV # 等级限制
    def GetLimitCnt(self): return self.LimitCnt # 限制数量
    def GetLimitCnt(self): return self.LimitCnt # 个人限制数量
    def GetServerLimitCnt(self): return self.ServerLimitCnt # 全服限制数量
    def GetMoneyType(self): return self.MoneyType # 金钱类型
    def GetMoneyNum(self): return self.MoneyNum # 金钱数量
    def GetMoneyOriginal(self): return self.MoneyOriginal # 原价
    def GetLimitValue(self): return self.LimitValue # 限制条件
    def GetNotifyMark(self): return self.NotifyMark # 广播提示
    def GetNotifyMark(self): return self.NotifyMark # 广播提示
    def GetMailKey(self): return self.MailKey # 背包不足时邮件KEY
# 限时特惠表
class IPY_ActSpringSale():
@@ -3076,6 +3169,139 @@
    def GetSkillID(self): return self.SkillID # 技能ID
    def GetTalentType(self): return self.TalentType # 天赋类型
    def GetSeries(self): return self.Series # 天赋系别
# 限时抢购表
class IPY_ActFlashSale():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.StartTimeList = []
        self.EndTimeList = []
        self.AdvanceMinutes = 0
        self.LVLimit = 0
        self.IsDayReset = 0
        self.ShopTypeList = []
        self.MailKey = ""
        self.MailItemPrize = []
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
    def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
    def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
    def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
    def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品
# 许愿池活动时间表
class IPY_ActWishingWell():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.IsDayReset = 0
        self.ResetType = 0
        self.LVLimit = 0
        self.TemplateID = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetTemplateID(self): return self.TemplateID # 模板编号
# 许愿池库模板表
class IPY_WishingWell():
    def __init__(self):
        self.TemplateID = 0
        self.IsFree = 0
        self.WorldLVLimit = []
        self.ItemID = 0
        self.ItemCnt = 0
        self.IsBind = 0
        self.Weight = 0
        self.Mark = 0
        return
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetIsFree(self): return self.IsFree # 是否免费库
    def GetWorldLVLimit(self): return self.WorldLVLimit # 世界等级范围
    def GetItemID(self): return self.ItemID # 物品ID
    def GetItemCnt(self): return self.ItemCnt # 物品数量
    def GetIsBind(self): return self.IsBind # 是否绑定
    def GetWeight(self): return self.Weight # 权重
    def GetMark(self): return self.Mark # 排序用标识
# 功能预告表
class IPY_FunctionForecast():
    def __init__(self):
        self.FuncID = 0
        self.Award = {}
        return
    def GetFuncID(self): return self.FuncID # 功能ID
    def GetAward(self): return self.Award # 属性类型
# 聊天气泡表
class IPY_ChatBubbleBox():
    def __init__(self):
        self.BoxID = 0
        self.NeedLV = 0
        self.NeedVIPLVGift = 0
        return
    def GetBoxID(self): return self.BoxID # 气泡框ID
    def GetNeedLV(self): return self.NeedLV # 所需等级
    def GetNeedVIPLVGift(self): return self.NeedVIPLVGift # 所需购买VIP等级礼包
# 累计充值活动表
class IPY_ActTotalRecharge():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.LVLimit = 0
        self.IsDayReset = 0
        self.TemplateIDList = []
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
# 累计充值模板表
class IPY_TotalRechargeTemplate():
    def __init__(self):
        self.TemplateID = 0
        self.NeedGold = 0
        self.AwardIndex = 0
        self.AwardItem = {}
        self.NotifyKey = ""
        return
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetNeedGold(self): return self.NeedGold # 需要充值仙玉数
    def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
    def GetAwardItem(self): return self.AwardItem # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
def Log(msg, playerID=0, par=0):
@@ -3289,6 +3515,20 @@
        self.ipyMapEventPointLen = len(self.ipyMapEventPointCache)
        self.ipyTalentSkillCache = self.__LoadFileData("TalentSkill", IPY_TalentSkill)
        self.ipyTalentSkillLen = len(self.ipyTalentSkillCache)
        self.ipyActFlashSaleCache = self.__LoadFileData("ActFlashSale", IPY_ActFlashSale)
        self.ipyActFlashSaleLen = len(self.ipyActFlashSaleCache)
        self.ipyActWishingWellCache = self.__LoadFileData("ActWishingWell", IPY_ActWishingWell)
        self.ipyActWishingWellLen = len(self.ipyActWishingWellCache)
        self.ipyWishingWellCache = self.__LoadFileData("WishingWell", IPY_WishingWell)
        self.ipyWishingWellLen = len(self.ipyWishingWellCache)
        self.ipyFunctionForecastCache = self.__LoadFileData("FunctionForecast", IPY_FunctionForecast)
        self.ipyFunctionForecastLen = len(self.ipyFunctionForecastCache)
        self.ipyChatBubbleBoxCache = self.__LoadFileData("ChatBubbleBox", IPY_ChatBubbleBox)
        self.ipyChatBubbleBoxLen = len(self.ipyChatBubbleBoxCache)
        self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
        self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
        self.ipyTotalRechargeTemplateCache = self.__LoadFileData("TotalRechargeTemplate", IPY_TotalRechargeTemplate)
        self.ipyTotalRechargeTemplateLen = len(self.ipyTotalRechargeTemplateCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
        Log("IPY_DataMgr InitOK!")
        return
@@ -3643,6 +3883,20 @@
    def GetMapEventPointByIndex(self, index): return self.ipyMapEventPointCache[index]
    def GetTalentSkillCount(self): return self.ipyTalentSkillLen
    def GetTalentSkillByIndex(self, index): return self.ipyTalentSkillCache[index]
    def GetActFlashSaleCount(self): return self.ipyActFlashSaleLen
    def GetActFlashSaleByIndex(self, index): return self.ipyActFlashSaleCache[index]
    def GetActWishingWellCount(self): return self.ipyActWishingWellLen
    def GetActWishingWellByIndex(self, index): return self.ipyActWishingWellCache[index]
    def GetWishingWellCount(self): return self.ipyWishingWellLen
    def GetWishingWellByIndex(self, index): return self.ipyWishingWellCache[index]
    def GetFunctionForecastCount(self): return self.ipyFunctionForecastLen
    def GetFunctionForecastByIndex(self, index): return self.ipyFunctionForecastCache[index]
    def GetChatBubbleBoxCount(self): return self.ipyChatBubbleBoxLen
    def GetChatBubbleBoxByIndex(self, index): return self.ipyChatBubbleBoxCache[index]
    def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
    def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
    def GetTotalRechargeTemplateCount(self): return self.ipyTotalRechargeTemplateLen
    def GetTotalRechargeTemplateByIndex(self, index): return self.ipyTotalRechargeTemplateCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
@@ -3837,7 +4091,7 @@
    '''查询条件下与对应查询字段参考值相近的数据实例;参考值小于配置表最小值时返回none,大于最大值时返回最大值对应的实例
    @param dtName: 表名,不含tag
    @param keyName: 参考字段名
    @param keyValue: 参考字段值
    @param keyValue: 参考字段值,大于等于字段值时返回对应数据
    @param conditionDict: 查询条件,{查询字段名:字段值, ...}
    @return: 找不到数据返回 None , 否则返回对应的 ipyData 数据实例
    '''
@@ -3869,7 +4123,7 @@
        for i in xrange(near - 1, low - 1, -1):
            nearData = dataList[i]
            nearValue = getattr(nearData, "%s" % keyName)
            if nearValue < keyValue:
            if nearValue <= keyValue:
                return nearData
            
    elif keyValue > nearValue: