| | |
| | | #已经是这个状态了
|
| | | continue
|
| | |
|
| | | if state:
|
| | | # 骑宠争夺活动开始前同步有效人数到地图
|
| | | if dailyActionID == ShareDefine.DailyActionID_FamilyRobBoss:
|
| | | GameWorldBoss.SyncMapServer_HorsePetRobBossPlayerCount()
|
| | | |
| | | #通知Mapserver,设置字典
|
| | | GameWorld.SendMapServerMsgEx(dictName, state)
|
| | | #更新字典值
|
| | |
| | | #守卫人皇
|
| | | elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyInvade:
|
| | | PlayerFamilySWRH.OnSWRHStateChange(dictName, isOpen)
|
| | | #骑宠争夺
|
| | | elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss:
|
| | | GameWorldBoss.OnHorsePetRobBossActionChange(isOpen)
|
| | | return
|
| | |
|
| | | #------------------------------------------------------------------------------
|