xdh
2018-09-14 01e033a79a5ce63e298015d0783560a77ccffea9
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -667,6 +667,11 @@
            #已经是这个状态了
            continue
        
        if state:
            # 骑宠争夺活动开始前同步有效人数到地图
            if dailyActionID == ShareDefine.DailyActionID_FamilyRobBoss:
                GameWorldBoss.SyncMapServer_HorsePetRobBossPlayerCount()
        #通知Mapserver,设置字典
        GameWorld.SendMapServerMsgEx(dictName, state)
        #更新字典值
@@ -1129,6 +1134,9 @@
    #守卫人皇
    elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyInvade:
        PlayerFamilySWRH.OnSWRHStateChange(dictName, isOpen)
    #骑宠争夺
    elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss:
        GameWorldBoss.OnHorsePetRobBossActionChange(isOpen)
    return
#------------------------------------------------------------------------------