ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -776,7 +776,8 @@ CDBPlayerRefresh_TreasureScore, # 寻宝积分 CDBPlayerRefresh_Danjing, # 丹精 CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成 ) = range(146, 189) CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比 ) = range(146, 190) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)