xdh
2018-09-14 01e033a79a5ce63e298015d0783560a77ccffea9
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetXunbao.py
@@ -46,7 +46,8 @@
            
        treasureTypeList = PlayerTreasure.GetTreasureTypeList()
        for treasureType in treasureTypeList:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType), 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType, 0), 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType, 1), 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureLuck % (treasureType), 0)
            
            if not isFree: