| | |
| | | import PlayerSpringSale
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| | | import PlayerFairyCeremony
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| | | import ChNetSendPack
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| | | import FamilyRobBoss
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| | | import PyGameData
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| | | import PlayerCoin
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| | | import PlayerGeTui
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| | |
| | | SyncPackDownloadAward(curPlayer)
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| | | # 登录触发功能开启(老号处理)
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| | | GameFuncComm.DoFuncOpenLogic(curPlayer)
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| | | # 神兽
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| | | # 神兽
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| | | PlayerDogz.OnPlayerLogin(curPlayer)
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| | | # 神兽副本
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| | | # 神兽副本
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| | | GameLogic_Dogz.SyncNPCRefreshTime(curPlayer.GetID())
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| | |
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| | | # 骑宠
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| | | FamilyRobBoss.OnPlayerLogin(curPlayer)
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| | | |
| | | # 上线查询一次充值订单
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| | | curPlayer.SendDBQueryRecharge()
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| | |
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| | |
| | | curMap = GameWorld.GetMap()
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| | | #校验客户端时间
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| | | if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, clientWorldTick, client_StartX, client_StartY):
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| | | curPlayer.Sync_ClientTick()
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| | | return
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| | |
|
| | | #移动点检查
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| | |
| | |
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| | | #校验客户端时间
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| | | if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, sendPack_WorldTick, sendPack_SeverPosX, sendPack_SeverPosY):
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| | | curPlayer.Sync_ClientTick()
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| | | return False
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| | |
|
| | | dist = GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), sendPack_SeverPosX, sendPack_SeverPosY)
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