ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastWish.py
@@ -131,6 +131,9 @@ getState = getState | pow(2, recordIndex) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastWishBottleGetState % bottleNum, getState) if len(awardItemList) >= needGiveTimes: break if not awardItemList: continue