ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1339,12 +1339,13 @@
        
    # 2013-1-3,去除npc攻击造成的伤血记录
    if attackerOwner != None and attackerOwner.GetGameObjType() == IPY_GameWorld.gotPlayer:
        AttackCommon.NPCAddObjInHurtList(attackerOwner, curObj, curObjHP_BeforeAttack, lostValue)
        #CheckAddPoisonAtkBuff(skillTypeID, attackerOwner, curObj, tick)
        
        if curObjType == IPY_GameWorld.gotPlayer:
            AttackCommon.OnPVPDamage(attackerOwner, lostValue, curObj, "SkillLostHP")
        elif curObjType == IPY_GameWorld.gotNPC:
            AttackCommon.NPCAddObjInHurtList(attackerOwner, curObj, curObjHP_BeforeAttack, lostValue)
    #统一调用攻击结束动作
    if isDoAttackResult:
        BaseAttack.DoLogic_AttackResult(buffOwner, curObj, None, tick)