|  |  | 
 |  |  | import GameWorld
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 |  |  | import ChConfig
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 |  |  | import ShareDefine
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 |  |  | import ReadChConfig
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 |  |  | import ChPyNetSendPack
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 |  |  | import NetPackCommon
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 |  |  | import PlayerDBGSEvent
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 |  |  | import DataRecordPack
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 |  |  | import PlayerFamily
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 |  |  | 
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 |  |  | 
 |  |  | def IsBillboardLVLimit(playerLV, billboardType):
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 |  |  |     # 等级判断已由地图处理掉,这里不再做判断
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 |  |  |     return True
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 |  |  | #    BillBoardLimitInfo = ReadChConfig.GetEvalChConfig("BillBoardLimit")
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 |  |  | #    defaultMinLV, limitLVDict = BillBoardLimitInfo
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 |  |  | #    lvBillBoardMinLV = limitLVDict.get(billboardType, defaultMinLV)
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 |  |  | #    if playerLV < lvBillBoardMinLV:
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 |  |  | #        return True
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 |  |  | #     | 
 |  |  | #    return False
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 |  |  | 
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 |  |  | def RedressBillboard(curPlayer):
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 |  |  |     ## 纠正排行榜中的玩家名字记录
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