xdh
2019-03-26 02e97056134c570be30922f6ee3bb3b17b209524
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
@@ -586,14 +586,14 @@
    if isPass:
        EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_MagicWeapon, 0, ChConfig.CME_Log_End, 0, 1)
    
    if lineID == IpyGameDataPY.GetFuncCfg('FirstGoldTryItem', 3):
        if not isPass:
            #副本指定线路失败了,进入首充试用引导
            if not curPlayer.GetChangeCoinPointTotal() and not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldTry):
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 1)
                PlayerGoldGift.Sync_FirstGoldInfo(curPlayer)
        else:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
#    if lineID == IpyGameDataPY.GetFuncCfg('FirstGoldTryItem', 3):
#        if not isPass:
#            #副本指定线路失败了,进入首充试用引导
#            if not curPlayer.GetChangeCoinPointTotal() and not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldTry):
#                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 1)
#                PlayerGoldGift.Sync_FirstGoldInfo(curPlayer)
#        else:
#            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
    return