ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_9.py
@@ -48,7 +48,7 @@ if defender: # 有目标才算伤害 skillEffect = curSkill.GetEffect(0) skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue) skillPer = skillEffect.GetEffectValue(0) skillEnhance = skillEffect.GetEffectValue(1) #使用技能,无需提升暴击率