hch
2018-11-23 03f14ad4e3576ba4b9ce186e91d9763be7f13b08
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -24829,6 +24829,284 @@
#------------------------------------------------------
# B2 06 助战召唤结果 #tagMCHelpBattleCallResult
class  tagMCHelpBattleCallResult(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),    # 助战实例ID
                  ("PlayerID", c_int),    # 助战镜像ID,大于1小于100代表机器人,如果是机器人前端按顺序自己记录对应实例ID代表已召唤
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB2
        self.SubCmd = 0x06
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB2
        self.SubCmd = 0x06
        self.ObjID = 0
        self.PlayerID = 0
        return
    def GetLength(self):
        return sizeof(tagMCHelpBattleCallResult)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 06 助战召唤结果 //tagMCHelpBattleCallResult:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                PlayerID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.PlayerID
                                )
        return DumpString
m_NAtagMCHelpBattleCallResult=tagMCHelpBattleCallResult()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCHelpBattleCallResult.Cmd,m_NAtagMCHelpBattleCallResult.SubCmd))] = m_NAtagMCHelpBattleCallResult
#------------------------------------------------------
# B2 05 助战登记结果 #tagMCHelpBattleCheckInResult
class  tagMCHelpBattleCheckInResult(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("IsOK", c_ubyte),    #是否成功
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB2
        self.SubCmd = 0x05
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB2
        self.SubCmd = 0x05
        self.IsOK = 0
        return
    def GetLength(self):
        return sizeof(tagMCHelpBattleCheckInResult)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 05 助战登记结果 //tagMCHelpBattleCheckInResult:
                                Cmd:%s,
                                SubCmd:%s,
                                IsOK:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.IsOK
                                )
        return DumpString
m_NAtagMCHelpBattleCheckInResult=tagMCHelpBattleCheckInResult()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCHelpBattleCheckInResult.Cmd,m_NAtagMCHelpBattleCheckInResult.SubCmd))] = m_NAtagMCHelpBattleCheckInResult
#------------------------------------------------------
# B2 07 助战机器人列表 #tagMCHelpBattleList
class  tagMCHelpBattlePlayer(Structure):
    ObjID = 0    #(DWORD ObjID)// 实例ID, 0代表未召唤
    PlayerID = 0    #(DWORD PlayerID)// 助战镜像ID, 大于1小于100代表机器人,如果是机器人,没有以下信息,相关信息自己读配置
    NameLen = 0    #(BYTE NameLen)
    Name = ""    #(String Name)// 玩家名,size = NameLen
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
    RealmLV = 0    #(WORD RealmLV)// 玩家境界等级
    FightPower = 0    #(DWORD FightPower)// 玩家战力
    IsNeedGold = 0    #(BYTE IsNeedGold)// 是否需要仙玉召唤
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.ObjID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        return _pos
    def Clear(self):
        self.ObjID = 0
        self.PlayerID = 0
        self.NameLen = 0
        self.Name = ""
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.FightPower = 0
        self.IsNeedGold = 0
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 4
        length += 1
        length += len(self.Name)
        length += 2
        length += 1
        length += 2
        length += 4
        length += 1
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.ObjID)
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.Name)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteBYTE(data, self.IsNeedGold)
        return data
    def OutputString(self):
        DumpString = '''
                                ObjID:%d,
                                PlayerID:%d,
                                NameLen:%d,
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                FightPower:%d,
                                IsNeedGold:%d
                                '''\
                                %(
                                self.ObjID,
                                self.PlayerID,
                                self.NameLen,
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.FightPower,
                                self.IsNeedGold
                                )
        return DumpString
class  tagMCHelpBattleList(Structure):
    Head = tagHead()
    RefreshCount = 0    #(BYTE RefreshCount)// 已刷新次数
    HelpCount = 0    #(BYTE HelpCount)// 助战个数
    HelpPlayerList = list()    #(vector<tagMCHelpBattlePlayer> HelpPlayerList)// 助战镜像信息
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x07
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.RefreshCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.HelpCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.HelpCount):
            temHelpPlayerList = tagMCHelpBattlePlayer()
            _pos = temHelpPlayerList.ReadData(_lpData, _pos)
            self.HelpPlayerList.append(temHelpPlayerList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x07
        self.RefreshCount = 0
        self.HelpCount = 0
        self.HelpPlayerList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 1
        for i in range(self.HelpCount):
            length += self.HelpPlayerList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.RefreshCount)
        data = CommFunc.WriteBYTE(data, self.HelpCount)
        for i in range(self.HelpCount):
            data = CommFunc.WriteString(data, self.HelpPlayerList[i].GetLength(), self.HelpPlayerList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                RefreshCount:%d,
                                HelpCount:%d,
                                HelpPlayerList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.RefreshCount,
                                self.HelpCount,
                                "..."
                                )
        return DumpString
m_NAtagMCHelpBattleList=tagMCHelpBattleList()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCHelpBattleList.Head.Cmd,m_NAtagMCHelpBattleList.Head.SubCmd))] = m_NAtagMCHelpBattleList
#------------------------------------------------------
# B2 04 冰晶矿脉信息通知 #tagMCIceLodeInfo
class  tagMCIceLodeInfo(Structure):