hxp
2019-01-30 03f617028885a2e8840500bb520f3418d54eb791
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -36,7 +36,9 @@
import PlayerXMZZ
import PlayerFamilySWRH
import GameWorldBoss
import PlayerFamilyRedPacket
import PlayerFairyCeremony
import PlayerNewFairyCeremony
import GameWorldProcess
import ChPyNetSendPack
import NetPackCommon
@@ -76,12 +78,22 @@
        ipyData = operationActionDict[ShareDefine.OperationActionName_FairyCeremony][0]
        if ipyData:
            PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData, curPlayer)
    # 新仙界盛典活动进行中
    if ShareDefine.OperationActionName_NewFairyCeremony in operationActionDict:
        ipyData = operationActionDict[ShareDefine.OperationActionName_NewFairyCeremony][0]
        if ipyData:
            PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData, curPlayer)
    # 多倍修行点活动进行中
    if ShareDefine.OperationActionName_RealmPoint in operationActionDict:
        ipyData = operationActionDict[ShareDefine.OperationActionName_RealmPoint][0]
        if ipyData:
            Sync_OperationAction_RealmPoint(ipyData, curPlayer)
    # 节日红包活动进行中
    if ShareDefine.OperationActionName_FeastRedPacket in operationActionDict:
        ipyData = operationActionDict[ShareDefine.OperationActionName_FeastRedPacket][0]
        if ipyData:
            PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData, curPlayer)
    return
def SendMapServerOperationActionState():
@@ -161,7 +173,7 @@
                startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
                endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
                GameWorld.Log("        开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
            else:
            elif actName not in ShareDefine.FeastOperationActionNameList:
                if openServerDay <= customMaxServerDay:
                    GameWorld.Log("        按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
                    continue
@@ -341,6 +353,10 @@
def __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName):
    ## 获取运营活动本服务器对应的配置数据列表
    
    if not hasattr(ipyDataMgr, "Get%sCount" % actName):
        GameWorld.ErrLog("没有该运营活动类型对应活动时间表! actName=%s" % actName)
        return []
    # 所有配置先按活动标识归组
    platform = GameWorld.GetPlatform()
    actGroupDict = {} # {ActMark:{ServerIDTuple:[ipyData, ...], ...}, ...}
@@ -437,7 +453,8 @@
        
        dbOperationActIDKey = PlayerDBGSEvent.Def_OperationActID % actName
        curActID = sendMapServerMsgDict.get(ShareDefine.ActKey_ID)
        if state >= 1 and curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
        dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
        if curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
            PlayerDBGSEvent.SetDBGSTrig_ByKey(dbOperationActIDKey, curActID)
            if actName in ShareDefine.NeedWorldLVOperationActNameList:
                #记录开启时世界等级
@@ -451,10 +468,19 @@
            elif actName == ShareDefine.OperationActionName_FairyCeremony:
                #重置仙界盛典
                PlayerFairyCeremony.ResetFairyCeremony()
            elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
                #重置仙界盛典
                PlayerNewFairyCeremony.ResetNewFairyCeremony()
            elif actName == ShareDefine.OperationActionName_FeastRedPacket:
                #重置节日红包
                if ipyData:
                    PlayerFamilyRedPacket.OnResetFeastRedPacket(ipyData, dayIndex)
            elif actName == ShareDefine.OperationActionName_FlashSale:
                #限时抢购重置购买次数 本次活动每场不能重复
                #dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
                PlayerStore.ResetFlashSaleBuyCnt(ipyData)
                
        if state >= 1 and actName in ShareDefine.NeedWorldLVOperationActNameList:
        if actName in ShareDefine.NeedWorldLVOperationActNameList:
            actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName)
            sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
        
@@ -474,13 +500,18 @@
                PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData)
            if preState != state and state == 0:
                PlayerFairyCeremony.OnFairyCeremonyEnd()
        elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
            if isReload and ipyData:
                PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData)
            if preState != state and state == 0:
                PlayerNewFairyCeremony.OnNewFairyCeremonyEnd()
        elif actName == ShareDefine.OperationActionName_RealmPoint:
            if isReload and ipyData:
                Sync_OperationAction_RealmPoint(ipyData)
        elif actName == ShareDefine.OperationActionName_FlashSale:
            if ipyData and preState != state:
                dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
                PlayerStore.ResetFlashSaleBuyCnt(ipyData, dayIndex, state)
        elif actName == ShareDefine.OperationActionName_FeastRedPacket:
            if isReload and ipyData:
                PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData)
                
        #通知Mapserver,设置字典
        #GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知