ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
@@ -93,6 +93,7 @@
    changeItemHoleCnt = 0#curItem.GetCanPlaceStoneCount()
    changeItemUseData = curItem.GetUserData()
    itemQuality = curItem.GetItemQuality()
    endureReduceType = curItem.GetEndureReduceType()
    #changeItemIsHorse = (curItem.GetType() == ChConfig.Def_Item_Type_Horse)
    
    #执行换装动作
@@ -111,7 +112,8 @@
        #通知客户端交换物品
        curPlayer.ChangeEquip(changeItemID, equipPlace, changeItemStarLV, changeItemHoleCnt, changeItemStoneCnt, changeItemUseData)
        
    if not endureReduceType:
        EventShell.EventRespons_EquipByPlace(curPlayer, equipPlace)
    #记录橙装、红装
    #===========================================================================
    # if itemQuality in [ChConfig.Def_Quality_Orange, ChConfig.Def_Quality_Red]:
@@ -1072,7 +1074,7 @@
    
    SyncAllEquipAttrActiveInfo(curPlayer, activeType)
    if activeType == 0:
        PlayerMagicWeapon.CalcMagicWeaponAttr(curPlayer)
        PlayerMagicWeapon.CalcMagicWeaponSoulAttr(curPlayer)
    else:
        RefreshPlayerEquipAttribute(curPlayer)