xdh
2019-07-05 04c549330ad3003c9c285b01e06ca8b600f02116
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -271,9 +271,11 @@
Def_ItemID_SoulSplinters = 701               # 直接给聚魂碎片
Def_ItemID_SoulCore = 702               # 直接给核心环
Def_ItemID_Honor = 2141               # 直接给荣誉
Def_ItemID_XianyuanCoin = 2138               # 直接给仙缘币
Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, #Def_ItemID_GoldPaper, 
                           Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
                           Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney]
                           Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
                           Def_ItemID_XianyuanCoin]
#---------------------------------------------------------------------
#写死的物品类型都放这边
Def_ItemType_All = -1             #所有类型
@@ -1829,7 +1831,7 @@
Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_HorsePetBoss, Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome, Def_FBMapID_GatherSoul, Def_FBMapID_ZhuXianBoss, Def_FBMapID_AllFamilyBoss]
# 可重复进的副本
Def_NoLimitEnterCntMap = [Def_FBMapID_AllFamilyBoss, Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade, Def_FBMapID_ElderBattlefield, Def_FBMapID_ZhuXianBoss]
Def_NoLimitEnterCntMap = [Def_FBMapID_AllFamilyBoss, Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade, Def_FBMapID_ElderBattlefield]
# 无玩家时不自动关闭的自伸缩副本
Def_NoPlayerNotCloseAutoSizeMap = [Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap, Def_FBMapID_GatherSoul]
@@ -3506,7 +3508,7 @@
Def_PDict_RecoverFBNoBuyCnt = "RecoverFBNoBuyCnt_%s" # 资源找回副本普通次数  <%s-找回项索引>
Def_PDict_RecoverGainData = "RecoverGainData_%s" # 资源找回额外数据<%s-找回项索引>
Def_PDict_RecoverGainDataEx = "RecoverGainDataEx_%s" # 资源找回额外数据<%s-找回项索引>
Def_PDict_HaveRecover = "HaveRecover_%s" # 资源找回今日是否已找回<%s-找回项索引>
Def_PDict_HaveRecover = "HaveRecover_%s" # 资源找回今日是否已找回<%s-找回项索引> 1:找回了普通  2:找回了vip  3:2个都有找回
Def_PDict_RecoverGainLastTime = "RecoverGainLastTime" # 上一次资源找回时的时间
Def_PDict_NPCKillCount = "NPCKillCount_%s"   # NPC已击杀次数, 参数(NPCID) CCBBAA, AA存储公共装备次数,BB存储公共ID次数,CC存储私有次数
@@ -4538,9 +4540,9 @@
}
#版本修正标记, 使用key格式 Def_Player_Dict_VersionFix
#(
#
#) = range(0)
(
Def_VerFix_LingGenShow, #灵根特效外观
) = range(1)
##==================================================================================================
#游戏消费点类型定义
@@ -4593,6 +4595,7 @@
Def_Cost_BuyDailyActionCnt, # 购买活动次数
Def_Cost_FBBuyBuff, # 副本买buff
Def_Cost_CreatFamily, # 创建仙盟
Def_Cost_BuyKillBossCnt, #购买boss次数
#-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
Def_Cost_RefreshArrestTask, # 刷新悬赏任务
Def_Cost_OffLineExp, # 兑换离线经验
@@ -4605,7 +4608,7 @@
Def_Cost_Trade, # 交易
Def_Cost_Rename, # 改名
Def_Cost_SkillLvUp, # 技能升级
) = range(2000, 2000 + 59)
) = range(2000, 2000 + 60)
Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
@@ -4686,6 +4689,7 @@
Def_Cost_BuyDailyActionCnt:"BuyDailyActionCnt",
Def_Cost_FBBuyBuff:"FBBuyBuff",
Def_Cost_CreatFamily:"CreatFamily",
Def_Cost_BuyKillBossCnt:"BuyKillBossCnt",
}
## -----------------------------------------------------
@@ -4780,7 +4784,8 @@
ItemGive_Chests, # 宝箱
ItemGive_TrialExchange, # 宗门兑换
ItemGive_LuckyTreasure, #幸运鉴宝
) = range(1000, 1000 + 21)
ItemGive_LingQiEquipBreak, #灵器突破
) = range(1000, 1000 + 22)
# 物品获得类型对应信息 {类型:eventName, ...}
ItemGiveTypeDict = {
@@ -4805,6 +4810,7 @@
                    ItemGive_Chests:"Chests",
                    ItemGive_TrialExchange:"TrialExchange",
                    ItemGive_LuckyTreasure:"LuckyTreasure",
                    ItemGive_LingQiEquipBreak:"LingQiEquipBreak",
                    }
## 物品扣除类型定义,与获得类型不重复,类型定义为 2000 ~ 2999
@@ -4849,7 +4855,8 @@
ItemDel_2037,
ItemDel_EquipStarUp, # 装备升星
ItemDel_EquipPlusEvolve, # 装备强化进化
) = range(2000, 2000 + 40)
ItemDel_LingQiEquipBreak, # 灵器突破
) = range(2000, 2000 + 41)
# 物品扣除类型对应信息 {类型:eventName, ...}
ItemDelTypeDict = {
@@ -4892,6 +4899,7 @@
                   ItemDel_CoatDecompose:"CoatDecompose",
                   ItemDel_EquipStarUp:"EquipStarUp",
                   ItemDel_EquipPlusEvolve:"EquipPlusEvolve",
                   ItemDel_LingQiEquipBreak:"LingQiEquipBreak",
                   }
##==================================================================================================
@@ -5009,7 +5017,8 @@
VIPPrivilege_XianyuanCoinAddPer,    #34 仙缘币获得倍率加成(万分比)
VIPPrivilege_35,    #35 诛仙BOSS购买次数 - 副本总表统一处理
VIPPrivilege_36,    #36 仙丹批量炼制
) = range(1, 37)
VIPPrivilege_BossHomeBuy,    #37 BOSS之家购买次数
) = range(1, 38)
(
@@ -5096,16 +5105,18 @@
# 投资理财类型
GoldInvestTypeList = (
GoldInvestType_Month, # 月卡投资
GoldInvestType_VIP, # vip投资
GoldInvestType_Gold, # 仙玉投资
GoldInvestType_Gold2, # 仙玉投资2
GoldInvestType_Gold3, # 仙玉投资3
GoldInvestType_Week, # 周卡投资
) = range(1,6+1)
GoldInvestType_Month, # 旧月卡投资1(已废弃)
GoldInvestType_VIP, # vip投资2
GoldInvestType_Gold, # 仙玉投资3
GoldInvestType_Gold2, # 仙玉投资4
GoldInvestType_Gold3, # 仙玉投资5
GoldInvestType_Week, # 周卡投资6(已废弃)
GoldInvestType_NewMonth, # 至尊月卡投资7
GoldInvestType_Month1, # 新30元月卡投资8
) = range(1,8+1)
#可以循环投资的类型
CanRepeatInvestType = [GoldInvestType_Week, GoldInvestType_Month, GoldInvestType_VIP]
CanRepeatInvestType = [GoldInvestType_Week, GoldInvestType_Month, GoldInvestType_VIP, GoldInvestType_NewMonth, GoldInvestType_Month1]
#仙玉投资类型
InvestGoldTypeList = [GoldInvestType_Gold, GoldInvestType_Gold2, GoldInvestType_Gold3]