ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -207,7 +207,7 @@
            if sellCount != curItem.GetCount():
                itemData["GUIDSrc"] = curItem.GetGUID()
                itemData["GUID"] = str(uuid.uuid1()).upper() # 不是全部卖掉的,生成新的GUID
            ItemCommon.DelItem(curPlayer, curItem, sellCount)
            ItemCommon.DelItem(curPlayer, curItem, sellCount, True, ChConfig.ItemDel_AuctionHouse)
        else:
            if not ItemControler.GetIsAuctionItem(curItem):
                GameWorld.Log("非拍品,绑定无法上架!", playerID)