ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -80,6 +80,7 @@
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
import GameWorldMineArea
import GameWorldArena
import GameWorldItem
import PlayerAssist
@@ -913,6 +914,13 @@
                return
        PlayerFamilyZhenfa.MapServer_FamilyZhenfa(curPlayer, eval(resultName))
        return
    #仙盟传功
    if callName =="FamilyChuangong":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerFamily.MapServer_FamilyChuangong(curPlayer, eval(resultName))
        return
    #骑宠BOSS结束
    if callName =="HorsePetBossOver":
        PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
@@ -1012,6 +1020,16 @@
            return
        resultName = '%s' % ret
        
    # 福地
    if callName =="MineArea":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 天星塔
    if callName == "SkyTower":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)