| | |
| | |
|
| | | # 上线
|
| | | if isOnline:
|
| | | PlayerPackData.OnPlayerLogin_CrossLogic(serverGroupID, serverID, playerID)
|
| | | # 需要管理跨服在线状态时,默认需要同步缓存信息
|
| | | syncStateInfo = {"playerID":playerID, "ViewCacheCross":1}
|
| | | packDataMgr = PyDataManager.GetDBPlayerPackDataManager()
|
| | | if playerID in packDataMgr.playerPackDataDict:
|
| | | syncStateInfo["PackDataCross"] = 1
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PlayerPackDataState, syncStateInfo, [serverGroupID])
|
| | | |
| | | GameXiangong.OnPlayerLogin_CrossLogic(serverGroupID, serverID, playerID)
|
| | |
|
| | | # 下线
|