| | |
| | | DWORD SkinValidTime; //有效时长秒
|
| | | };
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| | |
|
| | | //坐骑表
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| | |
|
| | | struct tagHorse
|
| | | {
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| | | DWORD _HorseID; //坐骑ID
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| | | DWORD HorseSkinID; //外观物品ID
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| | | BYTE Quality; //坐骑品质
|
| | | };
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| | |
|
| | | //古宝表
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| | |
|
| | | struct tagGubao
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| | |
| | | BYTE GubaoQuality; //古宝品质
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| | | DWORD UnlockItemID; //解锁所需物品ID
|
| | | BYTE UnlockItemCnt; //解锁所需物品数量
|
| | | list GiveSkillIDInfo; //获得职业技能ID
|
| | | };
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| | |
|
| | | //古宝升星表
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| | |
| | | WORD _GubaoID; //古宝ID
|
| | | BYTE _GubaoStar; //古宝星级
|
| | | list StarUPNeedItemInfo; //升星所需物品 [[物品ID,个数], ...]
|
| | | list StarAttrTypeList; //星级属性类型列表
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| | | list StarAttrValueList; //星级属性值列表
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| | | list StarEffIDList; //星级特殊效果ID列表
|
| | | };
|
| | |
|
| | | //古宝特殊效果表
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| | |
|
| | | struct tagGubaoEffAttr
|
| | | {
|
| | | DWORD _GubaoEffID; //古宝特殊效果ID
|
| | | BYTE GubaoEffType; //效果类型
|
| | | DWORD EffCond; //条件
|
| | | BYTE IsPer; //是否百分比提升
|
| | | list EffFuncAttrIDList; //提升指定功能属性ID列表
|
| | | DWORD EffAttrID; //直接增加属性类型
|
| | | DWORD EffAttrValue; //提升属性值
|
| | | };
|
| | |
|
| | | //古宝品质升级表
|
| | |
| | | list LVAttrValueList; //等级属性值列表
|
| | | };
|
| | |
|
| | | //神通表
|
| | |
|
| | | struct tagShentong
|
| | | {
|
| | | BYTE _ShentongID; //神通ID
|
| | | WORD NeedGubaoID; //解锁所需古宝ID
|
| | | };
|
| | |
|
| | | //神通升级表
|
| | |
|
| | | struct tagShentongLV
|
| | | {
|
| | | BYTE _ShentongID; //神通ID
|
| | | BYTE _ShentongClassLV; //神通阶级
|
| | | BYTE _ShentongLV; //神通等级
|
| | | list LVLightNeedItem; //点亮该级所需物品 [[物品ID,个数], ...]
|
| | | list LVAttrTypeList; //该级属性类型列表
|
| | | list LVAttrValueList; //该级属性值列表
|
| | | DWORD LVSkillID; //该级职业通用技能ID
|
| | | DWORD FightPowerEx; //附加战力
|
| | | };
|
| | |
|
| | | //玩家等级表
|
| | |
|
| | | struct tagPlayerLV
|