| | |
| | | RunQuestEvent(curPlayer, "equipplus", '%s_%s'%(classLV, partPlusLV), Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_EquipStar(curPlayer):
|
| | | #装备总星级变化
|
| | | RunQuestEvent(curPlayer, "equipstar", "equipstar", Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_Talk(curPlayer, eventName):
|
| | | #频道发言
|
| | | RunQuestEvent(curPlayer, "talk", eventName, Def_RunQuestType_Normal)
|
| | |
| | | #选择五行专精
|
| | | RunQuestEvent(curPlayer, "elementskill", 'elementskill', Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_EquipStarUp(curPlayer):
|
| | | #装备升星
|
| | | RunQuestEvent(curPlayer, "equipstarup", 'equipstarup', Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_InlayStone(curPlayer):
|
| | | #宝石镶嵌
|
| | | RunQuestEvent(curPlayer, "inlaystone", 'inlaystone', Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_EquipItem(curPlayer):
|
| | | #穿脱装备
|
| | | RunQuestEvent(curPlayer, "equipitem", 'equipitem', Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_SkillUp(curPlayer, FuncType):
|
| | | #升级技能
|
| | | RunQuestEvent(curPlayer, "skillup", FuncType, Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #================================================================================
|