|  |  | 
 |  |  |     RunQuestEvent(curPlayer, "equipplus", '%s_%s'%(classLV, partPlusLV), Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_EquipStar(curPlayer):
 | 
 |  |  |     #装备总星级变化
 | 
 |  |  |     RunQuestEvent(curPlayer, "equipstar", "equipstar", Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_Talk(curPlayer, eventName):
 | 
 |  |  |     #频道发言
 | 
 |  |  |     RunQuestEvent(curPlayer, "talk", eventName, Def_RunQuestType_Normal)
 | 
 |  |  | 
 |  |  |     #选择五行专精
 | 
 |  |  |     RunQuestEvent(curPlayer, "elementskill", 'elementskill', Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_EquipStarUp(curPlayer):
 | 
 |  |  |     #装备升星
 | 
 |  |  |     RunQuestEvent(curPlayer, "equipstarup", 'equipstarup', Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_InlayStone(curPlayer):
 | 
 |  |  |     #宝石镶嵌
 | 
 |  |  |     RunQuestEvent(curPlayer, "inlaystone", 'inlaystone', Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_EquipItem(curPlayer):
 | 
 |  |  |     #穿脱装备
 | 
 |  |  |     RunQuestEvent(curPlayer, "equipitem", 'equipitem', Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def EventRespons_SkillUp(curPlayer, FuncType):
 | 
 |  |  |     #升级技能
 | 
 |  |  |     RunQuestEvent(curPlayer, "skillup", FuncType, Def_RunQuestType_Normal)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | #---------------------------------------------------------------------
 | 
 |  |  | 
 | 
 |  |  | #================================================================================
 |