hxp
2024-10-23 066513e021d3533cb8293a98174273faaf100874
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -966,6 +966,10 @@
    likeGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_LikeGameAwardState)
    if likeGameAwardState:
        Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_LikeGame, likeGameAwardState)
    #开服每日奖励
    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OpenSererDailyAward)
    if awardState:
        Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_OpenServerDailyAward, awardState)
        
    curPlayer.SetState(0)   # 脱机挂恢复为正常上线
    curPlayer.SetCountryLastWeekHornor(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
@@ -5731,6 +5735,12 @@
    #游戏点赞奖励67
    elif rewardType == ChConfig.Def_RewardType_LikeGame:
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_LikeGameAwardState, IpyGameDataPY.GetFuncEvalCfg("GoodGameReward", 4))
    #领取开服每日奖励
    elif rewardType == ChConfig.Def_RewardType_OpenServerDailyAward:
        openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
        openServerDayLimit = IpyGameDataPY.GetFuncCfg("OpenServerDailyAward", 1)
        if openServerDay >= openServerDayLimit:
            OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_OpenSererDailyAward, IpyGameDataPY.GetFuncEvalCfg("OpenServerDailyAward", 2))
    return
    
## 领取创角奖励