ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
@@ -114,7 +114,6 @@
    fbTimeList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKFB", 1)
    
    if fbStep == FB_State_Open:
        curPlayer.SetFaction(1)
        gameFB.SetGameFBDict(GameFBDict_FBPlayerID % 1, playerID)
        gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosX, curPlayer.GetPosX())
        gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosY, curPlayer.GetPosY())
@@ -130,7 +129,6 @@
        playerIDA = gameFB.GetGameFBDictByKey(GameFBDict_FBPlayerID % 1)
        playerIDB = gameFB.GetGameFBDictByKey(GameFBDict_FBPlayerID % 2)
        if not playerIDB and playerIDA != playerID:
            curPlayer.SetFaction(2)
            gameFB.SetGameFBDict(GameFBDict_FBPlayerID % 2, playerID)
            gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosX, curPlayer.GetPosX())
            gameFB.SetPlayerGameFBDict(playerID, FBPDict_ResetPosY, curPlayer.GetPosY())