|  |  |  | 
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|  |  |  | #给奖励 | 
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|  |  |  | itemAward = IpyGameDataPY.GetFuncEvalCfg('FamilyPartyDesk', 3) | 
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|  |  |  | for itemID, itemCount, isBind in itemAward: | 
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|  |  |  | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem]) | 
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|  |  |  | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) | 
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|  |  |  | addPoint = IpyGameDataPY.GetFuncCfg('FamilyPartyDesk') | 
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|  |  |  | PlayerControl.NotifyCode(curPlayer, 'Party_CollectSuccess', [addPoint]) | 
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|  |  |  | PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, addPoint, True, ShareDefine.Def_AddFAVReason_FamilyParty) | 
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