|  |  |  | 
|---|
|  |  |  | PlayerControl.SendMailByKey("QueenRelicsMail", [curPlayer.GetPlayerID()], rewardItemList) | 
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|  |  |  | else: | 
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|  |  |  | for itemID, itemCount, isBind in rewardItemList: | 
|---|
|  |  |  | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], event=["QueenRelics", False, {}]) | 
|---|
|  |  |  | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], event=["QueenRelics", False, {}]) | 
|---|
|  |  |  |  | 
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|  |  |  | GameWorld.DebugLog("    总奖励:totalSP=%s,rewardItemList=%s" % (totalSP, rewardItemList), curPlayer.GetPlayerID()) | 
|---|
|  |  |  | return needSyncFBData, startRewardLineID, totalSP, rewardItemList | 
|---|