ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -569,7 +569,7 @@
        for prizeItem in prizeItemList:
            if isinstance(prizeItem, list):
                itemID, itemCount, isBind = prizeItem
                ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem],
                ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem],
                                             event=event)
            else:
                ItemControler.DoLogic_PutItemInPack(curPlayer, prizeItem, event=event)
@@ -5462,7 +5462,7 @@
    giveItemList = collectNPCIpyData.GetCollectAward()
    if giveItemList:
        itemID, itemCount, isBind = giveItemList
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
        
    #采集成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_Collect, collectCnt, [npcID])