ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerNewGuyCard.py
@@ -187,7 +187,7 @@
    
    #给予物品
    itemID, itemCnt, isBand = itemInfo
    if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBand, [IPY_GameWorld.rptItem]):
    if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]):
        #背包空间不足
        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [IPY_GameWorld.rptItem])
        return True
@@ -238,7 +238,7 @@
    #给予物品
    itemID, itemCnt, isBand = itemInfo
    GameWorld.DebugLog("    itemInfo=%s" % str(itemInfo))
    if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBand, [IPY_GameWorld.rptItem]):
    if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]):
        #背包空间不足
        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [IPY_GameWorld.rptItem])
        return True
@@ -432,7 +432,7 @@
    
    #给予物品
    itemID, itemCnt, isBand = itemInfo
    if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBand, [IPY_GameWorld.rptItem]):
    if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]):
        #背包空间不足
        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [IPY_GameWorld.rptItem])
        return
@@ -544,7 +544,7 @@
        if isAppoint:
            isOK = ItemControler.GivePlayerAppointItem(curPlayer, itemID, itemBind, True, True)
        else:
            isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, itemBind, [IPY_GameWorld.rptItem],
            isOK = ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem],
                                                True, showSysInfo=True)
        if isOK:
            succGiveItemList.append(itemInfo)