ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerProduce.py
@@ -217,7 +217,7 @@
        return False
    
    #给玩家物品
    if not ItemControler.GivePlayerItem(curPlayer, produceID, produceCnt, produceIsBind,
    if not ItemControler.GivePlayerItem(curPlayer, produceID, produceCnt, 0,
                                                                     [IPY_GameWorld.rptItem]):
        #背包空间不足!
        PlayerControl.NotifyCode(curPlayer, "Collect_lhs_31379")
@@ -393,7 +393,7 @@
            
        for proItemID, proCnt in proIemCntDict.items():
            # 给合成物品不成功
            if not ItemControler.GivePlayerItem(curPlayer, proItemID, proCnt, isBind,
            if not ItemControler.GivePlayerItem(curPlayer, proItemID, proCnt, 0,
                                                [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True):
                #背包空间不足!
                PlayerControl.NotifyCode(curPlayer, "Collect_lhs_31379")