| | |
| | | Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
|
| | | RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
|
| | | FightPower = 0 #(DWORD FightPower)// 玩家战力
|
| | | Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
|
| | | IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤
|
| | | data = None
|
| | |
|
| | |
| | | self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | |
| | | self.Job = 0
|
| | | self.RealmLV = 0
|
| | | self.FightPower = 0
|
| | | self.Relation = 0
|
| | | self.IsNeedGold = 0
|
| | | return
|
| | |
|
| | |
| | | length += 2
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteBYTE(data, self.Job)
|
| | | data = CommFunc.WriteWORD(data, self.RealmLV)
|
| | | data = CommFunc.WriteDWORD(data, self.FightPower)
|
| | | data = CommFunc.WriteBYTE(data, self.Relation)
|
| | | data = CommFunc.WriteBYTE(data, self.IsNeedGold)
|
| | | return data
|
| | |
|
| | |
| | | Job:%d,
|
| | | RealmLV:%d,
|
| | | FightPower:%d,
|
| | | Relation:%d,
|
| | | IsNeedGold:%d
|
| | | '''\
|
| | | %(
|
| | |
| | | self.Job,
|
| | | self.RealmLV,
|
| | | self.FightPower,
|
| | | self.Relation,
|
| | | self.IsNeedGold
|
| | | )
|
| | | return DumpString
|