| | |
| | | ("DWORD", "FaceID", 1),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("DWORD", "CustomPlayerID", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | |
| | | def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
|
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD |
| | | def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD |
| | | |
| | | # 头像升星表 |
| | | class IPY_PlayerFaceStar(): |