ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -794,11 +794,11 @@ PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName)) return #封魔坛结束 if callName == "SealDemonOver": playerID, lineID, rank = eval(resultName) PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank) return # #封魔坛结束 # if callName == "SealDemonOver": # playerID, lineID, rank = eval(resultName) # PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank) # return #查询副本功能线路人数 if callName == "FBLinePlayerCnt":