ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -794,11 +794,11 @@
        PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName))
        return
    
    #封魔坛结束
    if callName == "SealDemonOver":
        playerID, lineID, rank = eval(resultName)
        PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
        return
#    #封魔坛结束
#    if callName == "SealDemonOver":
#        playerID, lineID, rank = eval(resultName)
#        PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
#        return
    
    #查询副本功能线路人数
    if callName == "FBLinePlayerCnt":