ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7210,4 +7210,19 @@ else: curPlayer.SetVisible(False) curPlayer.SetSight(0) return return # 被动技能孔 def DoType_Open_Skill_Slots(curPlayer, curMission, curActionNode): # 开孔 slotIndex = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0) mission_1 = QuestCommon.GetCommonMission(curPlayer) if not mission_1: return mission_1.SetProperty("OpenSkillSlots", pow(2, slotIndex)|mission_1.GetProperty("OpenSkillSlots")) return