| | |
| | | GameObj.GetAtkBackRate(gameObj), GameObj.GetAtkBackDefRate(gameObj), |
| | | GameObj.GetSuckHPPer(gameObj), GameObj.GetSuckHPDefPer(gameObj), |
| | | )) |
| | | GameWorld.DebugLog(" XP=%s/%s,强疗=%s,弱疗=%s,强灵=%s,弱灵=%s" |
| | | GameWorld.DebugLog(" XP=%s/%s,强疗=%s,弱疗=%s,强灵=%s,弱灵=%s,强暴=%s,弱暴=%s" |
| | | % (GameObj.GetXP(gameObj), GameObj.GetMaxXP(gameObj), GameObj.GetCurePer(gameObj), GameObj.GetCureDefPer(gameObj), |
| | | GameObj.GetPetStrengthenPer(gameObj), GameObj.GetPetWeakenPer(gameObj))) |
| | | GameObj.GetPetStrengthenPer(gameObj), GameObj.GetPetWeakenPer(gameObj), |
| | | GameObj.GetSuperHitHurtPer(gameObj), GameObj.GetSuperHitHurtDefPer(gameObj), |
| | | )) |
| | | return |
| | | |
| | | def TurnFightObjPerTurnStart(gameObj, tagObj, turnNum, tick): |