ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -581,9 +581,11 @@
                          GameObj.GetAtkBackRate(gameObj), GameObj.GetAtkBackDefRate(gameObj),
                          GameObj.GetSuckHPPer(gameObj), GameObj.GetSuckHPDefPer(gameObj),
                          ))
    GameWorld.DebugLog("    XP=%s/%s,强疗=%s,弱疗=%s,强灵=%s,弱灵=%s"
    GameWorld.DebugLog("    XP=%s/%s,强疗=%s,弱疗=%s,强灵=%s,弱灵=%s,强暴=%s,弱暴=%s"
                       % (GameObj.GetXP(gameObj), GameObj.GetMaxXP(gameObj), GameObj.GetCurePer(gameObj), GameObj.GetCureDefPer(gameObj), 
                          GameObj.GetPetStrengthenPer(gameObj), GameObj.GetPetWeakenPer(gameObj)))
                          GameObj.GetPetStrengthenPer(gameObj), GameObj.GetPetWeakenPer(gameObj),
                          GameObj.GetSuperHitHurtPer(gameObj), GameObj.GetSuperHitHurtDefPer(gameObj),
                          ))
    return
def TurnFightObjPerTurnStart(gameObj, tagObj, turnNum, tick):