| | |
| | | SetPetStrengthenPer(gameObj, 0)
|
| | | SetPetWeakenPer(gameObj, 0)
|
| | | SetDamageBackRate(gameObj, 0)
|
| | | SetSuperHitHurtPer(gameObj, 0)
|
| | | SetSuperHitHurtDefPer(gameObj, 0)
|
| | | return
|
| | |
|
| | | def GetPetDamPer(gameObj): return gameObj.GetDictByKey(ChConfig.Def_PlayerKey_AttrPetDamPer)
|
| | |
| | | PlayerControl.SendPropertyRefresh(gameObj, ShareDefine.CDBPlayerRefresh_PetWeakenPer, value)
|
| | | return
|
| | |
|
| | | def GetSuperHitHurtPer(gameObj): return gameObj.GetDictByKey(ChConfig.AttrName_SuperHitHurtPer)
|
| | | def SetSuperHitHurtPer(gameObj, value):
|
| | | ## 强化暴伤
|
| | | gameObj.SetDict(ChConfig.AttrName_SuperHitHurtPer, value)
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | PlayerControl.SendPropertyRefresh(gameObj, ShareDefine.CDBPlayerRefresh_SuperHitHurtPer, value)
|
| | | return
|
| | | def GetSuperHitHurtDefPer(gameObj): return gameObj.GetDictByKey(ChConfig.AttrName_SuperHitHurtDefPer)
|
| | | def SetSuperHitHurtDefPer(gameObj, value):
|
| | | ## 弱化暴伤
|
| | | gameObj.SetDict(ChConfig.AttrName_SuperHitHurtDefPer, value)
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | PlayerControl.SendPropertyRefresh(gameObj, ShareDefine.CDBPlayerRefresh_SuperHitHurtDefPer, value)
|
| | | return
|
| | |
|
| | | def GetDamageBackRate(gameObj):
|
| | | if gameObj.GetGameObjType() == IPY_GameWorld.gotPlayer:
|
| | | return gameObj.GetDamageBackRate()
|