xdh
2018-12-20 097c53c5b87f4db42922d7cf9129a69c9bb35ef8
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
@@ -69,6 +69,7 @@
import random
import math
import time
#---------------------------------------------------------------------
##开始交易
# @param curPlayer 玩家实例
@@ -191,6 +192,14 @@
## 登录
def ShopItemOnLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_SuperGift):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_SuperGift, 1)
        isGet = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoldGiftFirstRecord)
        if isGet:#首充奖励已领取则代表超值礼包已开启过,
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftHasOpen, 1)
    SyncMysticalShopInfo(curPlayer)
    SyncShopItemTodayBuyCount(curPlayer)
    SyncSuperGiftInfo(curPlayer)
    return
@@ -201,7 +210,6 @@
def ShopItemOnDay(curPlayer, onEventType):
    if onEventType == ShareDefine.Def_OnEventType:
        UpdataSuperGiftTime(curPlayer, True)
        SyncSuperGiftInfo(curPlayer)
        OSSaleOpenMail(curPlayer)
        refreshType = [3]
    elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -272,6 +280,49 @@
        syncIndexList.append(shopItem.GetID())
    if syncIndexList:
        SyncShopItemTodayBuyCount(curPlayer, syncIndexList, True)
    return
def MysticalShopOpen(curPlayer, befLV, aftLV):
    ##神秘限购开启
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('Store', {'ShopType':16}, True)
    if not ipyDataList:
        return
    curTime = int(time.time())
    syncGoodsList = []
    for ipyData in ipyDataList:
        limitLV = ipyData.GetLimitLV()
        if befLV < limitLV and aftLV >= limitLV:
            goodsID = ipyData.GetID()
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ShopItemStartTime % goodsID, curTime)
            syncGoodsList.append(goodsID)
            GameWorld.DebugLog('神秘限购商品%s 开卖'%goodsID, curPlayer.GetID())
    if syncGoodsList:
        SyncMysticalShopInfo(curPlayer)
    return
def SyncMysticalShopInfo(curPlayer):
    ##神秘限购通知
    packData = ChPyNetSendPack.tagMCMysticalShopTimeInfo()
    packData.ShopTimeList = []
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('Store', {'ShopType':16}, True)
    curTime = int(time.time())
    for ipyData in ipyDataList:
        goodsID = ipyData.GetID()
        startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShopItemStartTime % goodsID)
        if not startTime:
            continue
        if curTime - startTime >= ipyData.GetLimitValue():
            #超时的重置
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ShopItemStartTime % goodsID, 0)
        else:
            goodsTime = ChPyNetSendPack.tagMCMysticalShopTime()
            goodsTime.GoodsID = goodsID
            goodsTime.StartTime = startTime
            packData.ShopTimeList.append(goodsTime)
    if not packData.ShopTimeList:
        return
    packData.Count = len(packData.ShopTimeList)
    NetPackCommon.SendFakePack(curPlayer, packData)
    return
## 回购物品
@@ -541,8 +592,6 @@
    SyncShoppingResult(curPlayer, itemIndex, clientBuyCount)
    if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
        PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
    if itemIndex in dict(IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')):
        UpdataSuperGiftTime(curPlayer)
    return
def __GetShopJobItem(job, itemID, jobItemList):
@@ -588,8 +637,13 @@
    if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
        return not PlayerFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
    
    if itemIndex in dict(IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')):
        return not CheckSuperGiftBuy(curPlayer, itemIndex)
#    if itemIndex in dict(IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')):
#        return not CheckSuperGiftBuy(curPlayer, itemIndex)
    if shopNPCID == 16:#神秘限购
        startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShopItemStartTime % itemIndex)
        curTime = int(time.time())
        return not startTime or curTime - startTime >= limitValue
#    
#    limitPlusDict = {shopItem.GetLimitPlusType1():shopItem.GetLimitPlusValue1(),
#                     shopItem.GetLimitPlusType2():shopItem.GetLimitPlusValue2(),
@@ -629,67 +683,48 @@
#超值礼包购买时间
def UpdataSuperGiftTime(curPlayer, isOnday=False):
    superGiftData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftData)
    giftIndex, startDay = superGiftData%10, superGiftData/10
    superGiftTimeList = IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')
    if giftIndex >= len(superGiftTimeList):
        return
    if isOnday and not giftIndex:
        return
    openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)+1
    newIndex = giftIndex
    curTime = int(time.time())
    if isOnday:
        lastDays = 0
        pastDay = openServerDay - startDay
        for i in xrange(giftIndex-1, len(superGiftTimeList)):
            lastDays += superGiftTimeList[i][1]
            if pastDay < lastDays:
                break
            if pastDay >= lastDays:
                newIndex = i+2
        startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftStartTime)
        if not startTime:
            return
        superGiftTimeList = IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')
        maxDay = max([info[1] for info in superGiftTimeList])
        if curTime - startTime >= maxDay * 86400:
            #活动结束 重置
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftStartTime, 0)
    else:
        newIndex = min(len(superGiftTimeList), giftIndex+1)
        if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftHasOpen):
            #老号已开启过超值礼包则不再开启
            return
        
    if newIndex == giftIndex:
        return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftData, openServerDay*10+newIndex)
    #֪ͨ
    if not isOnday:
        SyncSuperGiftInfo(curPlayer)
    if newIndex == 1:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftStartTime, curTime)
        addItemList = IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList', 2)
        PlayerControl.SendMailByKey('SellMail2', [curPlayer.GetID()], addItemList)
        SyncSuperGiftInfo(curPlayer)
    return True
def SyncSuperGiftInfo(curPlayer):
    superGiftData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftData)
    giftIndex, startDay = superGiftData%10, superGiftData/10
    superGiftTimeList = IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')
    if giftIndex == 0 or giftIndex > len(superGiftTimeList):
    startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftStartTime)
    if not startTime:
        return
    giftID, day = superGiftTimeList[giftIndex-1]
    openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)+1
    remainDay = max(0, day - openServerDay+startDay)-1
    packData = ChPyNetSendPack.tagMCSuperGiftInfo()
    packData.GiftID = giftID
    packData.EndtDate = str(GameWorld.GetDatetimeByDiffDays(remainDay))[:10]
    packData.StartTime = startTime
    NetPackCommon.SendFakePack(curPlayer, packData)
    return
def CheckSuperGiftBuy(curPlayer, giftID):
    #超值礼包是否可购买
    superGiftData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftData)
    giftIndex, startDay = superGiftData%10, superGiftData/10
    superGiftTimeList = IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')
    if giftIndex == 0 or giftIndex > len(superGiftTimeList):
    startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SuperGiftStartTime)
    if not startTime:
        return
    curGiftID, day = superGiftTimeList[giftIndex-1]
    if giftID != curGiftID:
    superGiftTimeDict = dict(IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList'))
    totalDay = superGiftTimeDict.get(giftID, 0)
    if not totalDay:
        return
    openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)+1
    if not max(0, day - openServerDay+startDay):
    curTime = int(time.time())
    if (curTime - startTime)/86400 >= totalDay:
        #已结束
        return
    return True