ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -51,8 +51,6 @@
import time
'''
ShareDefine.Def_UniversalGameRecType_BossInfo
value1:bossID
@@ -550,7 +548,7 @@
        # 同步到玩家对应子服
        if not serverGroupID:
            return
        zoneIpyData = CrossRealmPlayer.GetServerCrossZoneIpyData(mapID, serverGroupID)
        zoneIpyData = CrossRealmPlayer.GetCrossCommZoneIpyDataByServerGroupID(serverGroupID)
        if not zoneIpyData:
            return
        serverGroupIDList = zoneIpyData.GetServerGroupIDList()
@@ -717,6 +715,7 @@
    def GetBossAttentionDict(self):
        return self.bossAttentionDict
    # RecordData改json记录 bossid存为字符串
    def UpdateBossAttention(self, playerid, bossid, isAdd):
        if playerid in self.bossAttentionDict:
            bossAttentionData = self.bossAttentionDict[playerid]
@@ -758,7 +757,7 @@
        packData.BossList = []
        for bossid, addState in bttentionDict.items():
            bossInfo = ChPyNetSendPack.tagGCBossAttention()
            bossInfo.BossID=bossid
            bossInfo.BossID=int(bossid)
            bossInfo.AddState=addState
            packData.BossList.append(bossInfo)
        
@@ -790,10 +789,7 @@
            data.clear()
            pos += data.readData(datas, pos, dataslen)
            playerID = data.PlayerID
            if type(eval(data.RecordData)) != list:
                self.bossAttentionDict[playerID] = data
            else:
                data.clear()
            self.bossAttentionDict[playerID] = data
            
        return pos