| | |
| | | PlayerControl.SendMailByKey("QueenRelicsMail", [curPlayer.GetPlayerID()], rewardItemList)
|
| | | else:
|
| | | for itemID, itemCount, isBind in rewardItemList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], event=["QueenRelics", False, {}])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem], event=["QueenRelics", False, {}])
|
| | |
|
| | | GameWorld.DebugLog(" 总奖励:totalSP=%s,rewardItemList=%s" % (totalSP, rewardItemList), curPlayer.GetPlayerID())
|
| | | return needSyncFBData, startRewardLineID, totalSP, rewardItemList
|