ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -1532,7 +1532,7 @@
    
    # 使用拍品
    if not curItem.GetIsBind():
        __DoLogic_PlayerUseAuctionItem(curPlayer, curItem, itemIndex, exData)
        DoLogic_PlayerUseAuctionItem(curPlayer, curItem)
        return
    
    if useCnt <= 0:
@@ -1543,13 +1543,14 @@
    return
def __DoLogic_PlayerUseAuctionItem(curPlayer, curItem, itemIndex, exData):
def DoLogic_PlayerUseAuctionItem(curPlayer, curItem):
    ## 玩家使用拍品
    playerID = curPlayer.GetPlayerID()
    itemID = curItem.GetItemTypeID()
        
    curItem.SetIsBind(1) # 设置为非拍品
    GameWorld.DebugLog("玩家使用拍品: itemIndex=%s,itemID=%s,exData=%s" % (itemID, itemIndex, exData), playerID)
    curItem.ClearUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime)
    GameWorld.DebugLog("玩家使用拍品: itemID=%s" % (itemID), playerID)
    
    if ItemCommon.GetIsEquip(curItem):
        # 生成传奇属性