| | |
| | | import GameWorld
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| | | import ChConfig
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| | |
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| | | def GetShopTypeList(cfgID, dayIndex, woldLV):
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| | | if cfgID == None or dayIndex == None:
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| | | return []
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| | | ipyData = IpyGameDataPY.GetIpyGameData("ActSpringSale", cfgID)
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| | | if not ipyData:
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| | | return []
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| | | shopTypeList = GameWorld.GetDictValueByRangeKey(ipyData.GetShopTypeList(), woldLV, [])
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| | | todayShopType = shopTypeList[-1] if dayIndex >= len(shopTypeList) else shopTypeList[dayIndex]
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| | | return todayShopType
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| | |
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| | | def OnPlayerLogin(curPlayer):
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| | | isReset = __CheckPlayerSpringSaleAction(curPlayer)
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| | | if not isReset:
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| | | actInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_SpringSale, {})
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| | | # 活动中同步活动信息
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| | | if actInfo.get(ShareDefine.ActKey_State):
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| | | Sync_SpringSaleActionInfo(curPlayer)
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| | | __CheckPlayerSpringSaleAction(curPlayer)
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| | | return
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| | |
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| | | def RefreshSpringSaleActionInfo():
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| | |
| | | actInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_SpringSale, {})
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| | | actID = actInfo.get(ShareDefine.ActKey_ID, 0)
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| | | state = actInfo.get(ShareDefine.ActKey_State, 0)
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| | | shopTypeList = actInfo.get(ShareDefine.ActKey_ShopTypeList, [])
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| | | #if not state or not shopTypeList:
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| | | # return
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| | | |
| | | cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
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| | | woldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
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| | | playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SpringSaleID) # 玩家身上的活动ID
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| | | |
| | | # 活动ID 相同的话不处理
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| | | if actID == playerActID:
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| | | GameWorld.DebugLog("限时特惠活动ID不变,不处理!", curPlayer.GetPlayerID())
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| | | return
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| | | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SpringSaleID, actID)
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| | | FunctionNPCCommon.ResetShopItemBuyCountByShopType(curPlayer, shopTypeList)
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| | | |
| | | GameWorld.DebugLog("限时特惠重置! actID=%s,playerActID=%s,state=%s,shopTypeList=%s" % (actID, playerActID, state, shopTypeList), playerID)
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| | | |
| | | Sync_SpringSaleActionInfo(curPlayer)
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| | | return True
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| | | isReset = False
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| | | if actID != playerActID:
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| | | isReset = True
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| | | shopTypeList = GetShopTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0), woldLV)
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| | | FunctionNPCCommon.ResetShopItemBuyCountByShopType(curPlayer, shopTypeList)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SpringSaleID, actID)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SpringSaleMailState, 0)
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| | | #Sync_SpringSaleActionInfo(curPlayer)
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| | | GameWorld.DebugLog("限时特惠重置! actID=%s,playerActID=%s,state=%s,shopTypeList=%s" % (actID, playerActID, state, shopTypeList), playerID)
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| | | else:
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| | | GameWorld.DebugLog("限时特惠活动ID不变,不处理!", playerID)
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| | | |
| | | playerMailState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SpringSaleMailState) # 玩家身上的活动提醒邮件状态
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| | | if actID and state and state != playerMailState:
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| | | springSaleIpyData = IpyGameDataPY.GetIpyGameData("ActSpringSale", cfgID)
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| | | if springSaleIpyData and springSaleIpyData.GetMailKey() and curPlayer.GetLV() >= springSaleIpyData.GetLVLimit():
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| | | PlayerControl.SendMailByKey(springSaleIpyData.GetMailKey(), [playerID], springSaleIpyData.GetMailItemPrize())
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SpringSaleMailState, state)
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| | | GameWorld.DebugLog(" 发送新限时特惠邮件提醒! state=%s,playerMailState=%s" % (state, playerMailState), playerID)
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| | | |
| | | if cfgID:
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| | | Sync_SpringSaleActionInfo(curPlayer)
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| | | return isReset
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| | |
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| | | def Sync_SpringSaleActionInfo(curPlayer):
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| | | ## 通知限时特惠活动信息
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| | |
| | | if not actInfo:
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| | | return
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| | |
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| | | if not actInfo.get(ShareDefine.ActKey_State):
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| | | return
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| | | #需要提前通知,所以去掉此限制
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| | | #if not actInfo.get(ShareDefine.ActKey_State):
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| | | # return
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| | |
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| | | cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)
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| | | shopTypeList = actInfo.get(ShareDefine.ActKey_ShopTypeList, 0)
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| | | |
| | | if not cfgID or not shopTypeList:
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| | | if not cfgID:
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| | | return
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| | | shopTypeList = GetShopTypeList(cfgID, actInfo.get(ShareDefine.ActKey_DayIndex, 0), actInfo.get(ShareDefine.ActKey_WorldLV, 0))
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| | | if not shopTypeList:
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| | | return
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| | |
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| | | springSaleIpyData = IpyGameDataPY.GetIpyGameData("ActSpringSale", cfgID)
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| | |
| | | if len(startTimeList) != len(endTimeList):
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| | | GameWorld.ErrLog("限时特惠开关时间时分配置错误!cfgID=%s" % cfgID)
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| | | return
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| | | |
| | | job = curPlayer.GetJob()
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| | | openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
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| | | packInfo = ChPyNetSendPack.tagMCSpringSaleInfo()
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| | | packInfo.StartDate = springSaleIpyData.GetStartDate()
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| | | packInfo.EndtDate = springSaleIpyData.GetEndDate()
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| | | packInfo.StartDate = GameWorld.GetOperationActionDateStr(springSaleIpyData.GetStartDate(), openServerDay)
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| | | packInfo.EndtDate = GameWorld.GetOperationActionDateStr(springSaleIpyData.GetEndDate(), openServerDay)
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| | | packInfo.AdvanceMinutes = springSaleIpyData.GetAdvanceMinutes()
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| | | packInfo.ActivityTime = []
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| | | for i, startTime in enumerate(startTimeList):
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| | | timeInfo = ChPyNetSendPack.tagMCSpringSaleTime()
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| | |
| | | giftBag.ItemInfo = []
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| | | itemList = [[itemIpyData.GetItemID(), itemIpyData.GetItemCnt(), itemIpyData.GetIsBind()]]
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| | | itemList += itemIpyData.GetItemListEx()
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| | | jobItemList = itemIpyData.GetJobItem()
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| | | for itemID, itemCount, isBind in itemList:
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| | | item = ChPyNetSendPack.tagMCSpringSaleItem()
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| | | item.ItemID = itemID
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| | | jobItemID = FunctionNPCCommon.GetShopJobItem(job, itemID, jobItemList)
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| | | item.ItemID = jobItemID
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| | | item.ItemCount = itemCount
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| | | item.IsBind = isBind
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| | | item.IsMainItem = int(itemID == itemIpyData.GetMainItemID())
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| | | item.IsMainItem = int(itemID == FunctionNPCCommon.GetShopJobItem(job, itemIpyData.GetMainItemID(), jobItemList))
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| | | giftBag.ItemInfo.append(item)
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| | | giftBag.GiftItemCount = len(giftBag.ItemInfo)
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| | | shop.GiftbagInfo.append(giftBag)
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